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Wii Golf × TrackMan

Real swings, Wii Sports golf.

Hit a real ball into a TrackMan 4 radar and the shot plays out in Wii Sports Resort golf. A bridge turns the radar's numbers into the motion a Wiimote would have made and feeds it to the Dolphin emulator.

GitHub
  • Node.js
  • Python
  • WebSocket
  • Dolphin
  • TrackMan 4

What it does

May 2026
  1. 01
    Swing a real club
    TrackMan measures ball speed, launch angle, direction and spin, and the game gets a swing to match.
  2. 02
    A fake Wiimote
    Each shot becomes 60 Hz accelerometer and gyro data, sent to Dolphin the way a motion controller would send it.
  3. 03
    Every shot commits
    Drives, irons, wedges and chips all go through. Putts come out a bit strong for now, which beats them not firing.
  4. 04
    A second way in
    A Python bridge skips the swing detector and writes the ball's speed straight into the game's memory.

Signature

A swing made from a shot

TrackMan only knows what the ball did. The bridge works backwards to a swing: back, a pause at the top, down, follow through, scaled by ball speed so a drive winds up 180° and a chip about half that. The game can't tell it from a person holding a Wiimote.

How it works

Design

System fonts
Aa
  • #16130F
  • #2D5F3F
  • #6A655D
  • #F6F5F2